
Best Zoch products in the Board games category
On this page you'll find a ranking of the best Zoch products in this category. To give you a quick overview, we've already ranked the most important information about the products for you.
1. Zoch Menara - Rituals & Ruins
The expansion for the cooperative building game Menara is packed with excitement: spectacular temple floors, golden columns, and even the tears of the gods try to prevent players from achieving collective success. The playing crew always faces a scenario of their choice. As in the base game Menara, the temple builders gather information and advice from their fellow players before each turn. Construction plan cards dictate how temple floors should be equipped with columns. The new rituals present players with fresh challenges that require clever cooperation, strategic finesse, and steady hands to overcome.
Warning: Not suitable for children under 3 years due to small parts that may be swallowed.

2. Zoch Ananda
Experience the harmonious interplay of meditation and strategic architecture with Ananda! In this board game for 2-4 players aged 10 and up, you will build temples and let your monks meditate within them. Round after round, you place building blocks from your supply onto the game board, creating colorful, connected areas that earn you valuable karma points. Before your eyes, an impressive structure emerges, constantly opening up new tactical and strategic building options. Keep an eye on your opponents' plans, as they can benefit from your constructions and get in your way! Only those who skillfully manage their resources and keep an eye on the competition can collect the most karma points in the end. When all the blocks have been used, the player who has gathered the most karma points with their meditation cards wins. Ananda, developed by Dirk Barsuhn, combines simple, relaxed moves with profound strategic decisions. The soft colors by Matthias Holländer create a harmonious atmosphere that enhances the gaming experience.

3. Zoch Shoo shoo little witch
It's like magic. As soon as the five little witches hide under their big black hats, they become difficult to distinguish. On their broom ride to the Blocksberg, they constantly change their flight paths, which can be quite dizzying. Only those who keep track and know where each witch is can bring one of them to the finish line and win the game.

4. Zoch Beethupferl
Each child receives a well-sized cardboard watering can, into which they fill blue marbles as water droplets. The three-dimensional vegetable bed consists of depressions covered by field tiles. When a player rolls a water droplet over the bed, it triggers a spectacular effect: the watered tile spins around its own axis, revealing a vegetable. Whoever skillfully and wisely waters to bring forth the third vegetable of the same type gets to harvest that plant. For added excitement, greedy snails hide in the bed, feasting on the fresh treats of the gardeners. The player who can harvest the most vegetables while avoiding the snails proves their green thumb in Beethupferl and wins.

5. Zoch Beach under
There are many shells and sand in the three-dimensional sand channels. Those who collect enough of them in competition with their fellow players can build a total of four sandcastles. These differ in size, value, and required building materials. The most profitable castles are ultimately the ones that narrowly escape the approaching tide.

6. Zoch For the cat
Together, the players bring cats from the forest back to their baskets. But it is dark in the woods. A player, blindfolded, navigates the rough terrain with a walking stick. The other players guide him using animal sounds to where the cats have gotten lost. However, any wrong contact can cause disturbing branches to fall to the forest floor. Careful listening is essential: From which direction is the dog barking, how long is the goat bleating, and where is the owl pointing the way? Only through attentive cooperation can the cats be retrieved from the trees without harming the treetops. Variants for children aged 5 and 6 allow for competition between multiple teams and place higher demands on listening and coordinating movements together.

7. Zoch Full barrel ahead
Full Barrel Ahead is a ship adventure about the best anchor spots where cleverly stowed barrels on deck can be profitably unloaded.
Warning! Not suitable for children under 36 months.

8. Zoch ZOC05081 - Heckmeck Extrawurm - Heckmeck am Bratwurmeck (DE, EN, FR, IT - Expansion)
Heckmeck Extrawurm - Expansion for: Heckmeck am Bratwurmeck, figure/ dice game (DE, EN, FR, IT), for 2 to 7 players, aged 8 and older
Finally! The popular chicken dice classic by successful author Reiner Knizia is getting new game!
This expansion adds four great wooden figures with bonus effects, a very special dice, two additional portions of bratwurst and seven roast worms to the basic game. And so Heckmeck am Bratwurmeck is now even more colourful, wild and clever.
An absolute 'must have' for all Heckmeck fans and those who want to become fans.
Attention! Not suitable for children under 36 months. Legal minimum age: 8 years, legal maximum age: 99
The basic game (Heckmeck am Bratwurmeck: 334242) is required to play!
- Player: For 2 to 7 players, aged 8 and older
- Playing time: 20 to 30 minutes.

Zoch ZOC05081 - Heckmeck Extrawurm - Heckmeck am Bratwurmeck (DE, EN, FR, IT - Expansion)
German, French, English, Italian
9. Zoch Is anyone there??
Ten pairs of animals have hidden themselves in a large three-dimensional bush. However, only a few splashes of color can be seen through the viewing slits between the branches. Look closely and find out which colors are missing to identify which animals have made themselves invisible behind the thicket at the bottom of the bush. In each round of the game, new animals retreat into this hiding place. Those who discover which animals are currently concealed in the thicket quickly grab their wooden figure! As a reward, everyone who guesses correctly receives picture cards to assemble their own little zoo. "Is anyone there??!" by Zoch is a fun and colorful animal search game centered around visible and invisible colors. It promotes observation, problem-solving skills, and attention in children. The game was created by author Enrico Feresin and illustrated by Gabriela Silveira.

10. Zoch Spinderella
The spider brothers Roberto and Klaus lower their sister Spinderella down the thread to the forest floor, where the ant trails run. There, the spider girl stirs up the ant marathon, with the winners determined by the players during the game. While each player tries to get their three ants to the finish line first, Spinderella intercepts the eager crawlers of her competitors from above. To do this, she must manage to get close to the little marathon runners. A mobile, hollow piece of bark that serves as a shield for the ants becomes a fiercely contested trophy among the termites. However, ants are not only safe under it but also blocked in their forward movement. In each turn, three dice and the active player decide whether to move spiders, ants, or perhaps the piece of bark. Whoever catches a foreign ant with Spinderella's help sends it back to the start and may also move one of their own ants forward. The winner is the one who gets all three of their ants to the finish line first.
