
Thymio balances on a ball

In the first two parts, Oli showed us projects for beginners and advanced users. In the third part, we now get down to the nitty-gritty: the most difficult level of the graphical user interface allows even more control options.
If you missed the first two parts, you can find the articles here: [[marketingpage:2780]] [[marketingpage:2954]]
In contrast to the visual programming, Oli uses the "Blockly" interface in the third part. Once again, the desired function blocks are dragged and dropped into the project. However, this is actually already a very simplified text programming method.
With loops, variables and mathematical functions, the possibilities are almost as unlimited as if you were typing yourself. "Blockly" simply helps you to put together the right options like a puzzle and prevents illegal operations that would cause programme errors.
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