Learn cocos2d Game Development with iOS 5
English, Steffen Itterheim, Andreas Lw, 2011More than 10 items in stock at supplier
Product details
"Learn cocos2d Game Development with iOS 5" is a comprehensive technical book aimed at developers who want to create 2D games for iPhone and iPad. It provides a detailed introduction to using the cocos2d game engine and teaches best practices for mobile game development. Readers will learn how to incorporate various elements such as tilemaps, virtual joypads, and Game Center integration into their games. The book guides readers step by step through the creation of example games based on popular App Store titles, covering important concepts of the cocos2d engine as well as useful tools like TexturePacker and PhysicsEditor. It is suitable for both beginners and experienced developers looking to deepen their knowledge in game development.
Language | English |
Author | Andreas Lw, Steffen Itterheim |
Number of pages | 532 |
Book cover | Paperback |
Year | 2011 |
Item number | 55514126 |
Publisher | Springer |
Category | Reference books |
Release date | 4.3.2025 |
Language | English |
Author | Andreas Lw, Steffen Itterheim |
Year | 2011 |
Number of pages | 532 |
Book cover | Paperback |
Year | 2011 |
CO₂-Emission | |
Climate contribution |
30-day right of return if unopened
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