Practical GameMaker
English, Ben Tyers, 2016More than 10 items in stock at supplier
Product details
Practical GameMaker is a comprehensive technical book aimed at anyone who wants to learn the skills to create entertaining and engaging games using GameMaker: Studio and the GML programming language. This colorful book presents 24 practical programming elements that are essential for the development of any game. Each chapter introduces a new programming element, along with examples, worksheets, and mini-projects that allow readers to test their newly acquired knowledge. At the end of the book, the learned concepts are applied in a classic arcade game, highlighting the practical utility of the content. The book is particularly suitable for use in educational institutions, as it includes numerous tasks and projects that can be integrated into the curriculum.
Language | English |
topic | Technology & IT |
Author | Ben Tyers |
Number of pages | 313 |
Book cover | Paperback |
Year | 2016 |
Item number | 55870397 |
Publisher | Springer |
Category | Reference books |
Release date | 11.3.2025 |
topic | Technology & IT |
Language | English |
Author | Ben Tyers |
Year | 2016 |
Number of pages | 313 |
Book cover | Paperback |
Year | 2016 |
CO₂-Emission | |
Climate contribution |
30-day right of return if unopened
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Source: Galaxus- 39.Penguin Random House0,1 %
- 39.rororo0,1 %
- 39.Springer0,1 %
- 39.Urban & Fischer0,1 %
- 43.Beck C.H.0,2 %
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Source: Galaxus- 50.Finanzbuch1,1 %
- 50.Simon & Schuster1,1 %
- 50.Springer1,1 %
- 54.UTB1,2 %
- 54.Various Publishers1,2 %