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Dreamworks animator Simon Otto: how Toothless came to life

Carolin Teufelberger
18.9.2019
Translation: Eva Francis

Animator Simon Otto made the characters in «How to Train Your Dragon» come to life. With the last part of the trilogy, his time at the animation studio ends. This next stop is directing.

The black wings of the dragon spread majestically and move up and down slowly. Its green-yellow eyes have an attentive glow, its facial features appear slightly tense. Toothless, the dragon, is ready for its first flight with someone on its back. Hundreds of metres below him lay the Viking town of Berk.

Flying is freedom. Independence. The person who made sure that I perceived these emotions so clearly is called Simon Otto. As Head of Character Animation at Dreamworks, he was head of the department that designed and worked on all the dragons and Vikings in the movie for almost a decade. From appearance to personality.

His next step is directing.

From snow sculptures to the big screen

«Mine didn’t. To this day.»

Good technique isn’t enough

Simon tells me that technology has changed a lot since he took up work as an animator. «With the new computer programs, even my ten-year-old son can make the figures move.» Furthermore, animated films are much bigger today than they were in the 1990s. Back then, cartoons were incredibly popular. And then came «Toy Story». «With its enormous success at the box office, this film opened up a completely new market for cinema,» Simon adds.

Drawing is part of his life

His job requires less designing figures nowadays, but his passion for drawing remains. «When I'm on vacation, I keep a kind of travel diary, only with pictures instead of words. A drawing is much more intense than a photo, because you get completely caught up in a moment. When I look at these pictures again later, it immediately evokes the emotions and I remember the smells that I perceived at that moment,» Otto says.

More conception, more risk

After 22 years, Simon is leaving Dreamworks: «It was the right moment to leave.» The film studio was sold, the management changed, final decisions about projects were delayed.

Now Otto is going his own way. As a director. «This allows me to be part of the production much earlier on in the process – when ideas are brainstormed and conceptualised. As an animator, these steps have already been completed by the time you come into play.» In addition, as he says, he's only now realised how many film projects fail before they really get going.

«I wouldn’t rule out returning to Dreamworks,» says the man, who has decided to concentrate on directing for the time being. He tells me he’s working on several projects, including a few series and an advertisement. That's all he can say.

The usual non-disclosure agreements.

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My life in a nutshell? On a quest to broaden my horizon. I love discovering and learning new skills and I see a chance to experience something new in everything – be it travelling, reading, cooking, movies or DIY.


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