Lenovo Mirage Solo

Product details

Short info: Lenovo Mirage Solo - Virtual Reality Headset - 14 cm (5.5") - Portable - 2560 x 1440 QHD - 802.11ac - Moonlight White Group Monitors Manufacturer Lenovo Product Type. No.
ZA3C0000SE Model Mirage Solo EAN/UPC 0192158415802 Product Description: Lenovo Mirage Solo - Virtual Reality Headset - 14 cm (5.5") Device Type Virtual Reality Headset - 14 cm (5.5") Features microSD card reader, 2 x 6 DOF cameras Sensors Accelerometer, Proximity sensor, Magnetometer, Rotation sensor Native resolution QHD 2560 x 1440 at 75 Hz Resolution per eye 14 cm (5.5") - 2560 x 1440 Field of view 110° Color support 16.7 million colors Input ports 802.11ac Battery life Up to 2.5 hours Color Moonlight White Dimensions (width x depth x height) 20.4 cm x 26.95 cm x 17.986 cm Weight 645 g Localization English / Switzerland Detailed Details General Display type Virtual reality headset Diagonal dimension 14 cm (5.5") Integrated peripherals microSD card reader, 2 x 6 DOF cameras.

Key specifications

Max. picture resolution
2560 x 1440 Pixels
Field of view
110°
Item number
9240492

General information

Manufacturer
Category
VR headsets
Manufacturer no.
ZA3C0000SE
Release date
7/19/2018

Colour

Colour group
White
Exact colour description
White

Material

Material group
Plastic

AR + VR headset properties

Platform
Standalone
Max. picture resolution
2560 x 1440 Pixels
Field of view
110°
Connections
USB-C
Sensors
Accelerometer
Gyro sensor

Scope of delivery

Scope of delivery
Daydream Controller
Headphones
Lenovo Mirage Solo
Power supply
Quickstart
USB-C cable
User manual
VR headsets

Product dimensions

Length
204.01 mm
Width
269.50 mm
Height
179.86 mm
Weight
645 g

Package dimensions

Length
32 cm
Width
19 cm
Height
23.50 cm
Weight
2.08 kg

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Reviews & Ratings

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CT Magazin Logo
CT MagazinSingle testReleaseAugust 2018

Die Lenovo Mirage Solo liegt in Sachen Auflösung und Bildqualität auf einer Stufe mit der ebenfalls sehr guten Oculus Go, bringt aber drei Bewegungsachsen mehr mit. Gerade für sensible Naturen steigert sich das Mittendrin-Gefühl dadurch immens: Es fühlt sich nämlich unnatürlich an, wenn die VR-Welt bei Körperbewegungen nicht mitgeht...