Virtual, Augmented and Mixed Reality
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The book "Virtual, Augmented and Mixed Reality" offers a comprehensive collection of research findings presented at the 9th International Conference on this topic. The conference took place as part of HCI International 2017 in Vancouver, Canada, and attracted a wide range of contributions. Out of a total of 4,340 submitted papers, 1,228 were accepted following a rigorous review process. This volume contains 45 selected papers, which are divided into various thematic sections. These sections cover topics such as the development of virtual and augmented environments, interaction techniques, the use of VAMR in education and training, as well as user experience and health aspects in virtual reality. The diversity of topics and the quality of contributions make this book a valuable resource for researchers and practitioners in the field of virtual, augmented, and mixed reality.
- Comprehensive collection of 45 research papers
- Thematic sections on VAMR applications
- Focus on user experience and interaction techniques
- Valuable resource for research and practice.
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Statutory warranty score
How often does a product of this brand in the «VR headsets» category have a defect within the first 24 months?
Source: Galaxus- SpringerNot enough data
- 1.Pico1,1 %
- 2.Meta1,3 %
- 3.Sony1,8 %
- 4.HTC2,1 %
Statutory warranty case duration
How many working days on average does it take to process a warranty claim from when it arrives at the service centre until it’s back with the customer?
Source: Galaxus- SpringerNot enough data
- 1.Pimax2 days
- 2.Sony3 days
- 3.Meta10 days
- HTCNot enough data
Return rate
How often is a product of this brand in the «VR headsets» category returned?
Source: Galaxus- SpringerNot enough data
- 1.Meta5,2 %
- 2.Pico6,3 %
- 3.Sony7,9 %
- 4.HTC12,4 %