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Computerspiele programmieren

German, Klaus Breuer, 2012
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Product details

How can you program a game? What programming knowledge is necessary for that? This book offers a compilation of many useful insights into the fundamentals and ideas of artificial intelligence in computer games, providing a direct entry into programming practice. After reading this book, the reader can immediately start programming their first game.

Key specifications

Language
German
Author
Klaus Breuer
Year
2012
Number of pages
156
Book cover
Hard cover

General information

Item number
7136714
Publisher
De Gruyter
Category
Reference books
Release date
11.10.2012

Book properties

Language
German
Author
Klaus Breuer
Year
2012
Number of pages
156
Edition
1
Book cover
Hard cover

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  • De Gruyter
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  • 1.Avery Publishing Group
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  • 1.Beltz
    0 %

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Return rate

How often is a product of this brand in the «Reference books» category returned?

Source: Galaxus
  • De Gruyter
    Not enough data
  • 1.Avery Publishing Group
    0 %
  • 1.Beltz
    0 %
  • 1.Hachette
    0 %
  • 1.Hanser
    0 %
Source: Galaxus