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Ethik und Moral in Videospielen: Fallbeispiel Mass Effect 2

German, Sabrina Auer, 2014
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Product details

The guide "Ethics and Morality in Video Games: Case Study Mass Effect 2" offers an in-depth analysis of the moral and ethical questions that arise in modern video games. In an era where video games increasingly depict realistic and complex worlds, the identification with game characters and the associated decisions become a central theme. The author, Sabrina Auer, examines how players' choices in Mass Effect 2 not only influence the game's narrative but can also challenge the personal values and identity of the players. This research provides a valuable overview of the role of ethics and morality in gaming culture and encourages reflection on the impact of video games on individual and societal consciousness.

Key specifications

Language
German
Author
Sabrina Auer
Year
2014
Number of pages
128
Book cover
Paperback

General information

Item number
7273489
Publisher
Diplomica
Category
Guidebooks
Release date
12.1.2018

Book properties

Language
German
Author
Sabrina Auer
Year
2014
Number of pages
128
Book cover
Paperback

Voluntary climate contribution

CO₂ emissions
0,35 kg
Climate contribution
EUR 0,12

14-day cancellation right
30-day right of return if unopened
24 Months statutory warranty
Legal concerns

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