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Game Studies

German, Andreas Rauscher, Benjamin Beil, Thomas Hensel, 2017
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Product details

The textbook provides an accessible and comprehensive overview of the fundamental approaches of interdisciplinary Game Studies. With its clear division into the thematic areas of games, interfaces, and players, it serves as a foundation for seminars in cultural, media, and film studies, as well as a compact introduction for newcomers. The key fields, approaches, and methods of this new, multifaceted, and highly dynamic discipline are presented through central concepts and illustrated with selected examples. A particularly relevant focus from the perspective of cultural, media, and film studies is the previously overlooked aesthetic approaches to the audiovisual design of video games.

Key specifications

topic
Social sciences
Subtopic
Media Studies
Language
German
Author
Andreas RauscherBenjamin BeilThomas Hensel
Year
2017
Number of pages
402
Book cover
Paperback

General information

Item number
8873290
Publisher
Gabler
Category
Reference books
Release date
20.11.2017

Book properties

topic
Social sciences
Subtopic
Media Studies
Language
German
Author
Andreas RauscherBenjamin BeilThomas Hensel
Year
2017
Number of pages
402
Edition
1
Book cover
Paperback

Voluntary climate contribution

CO₂ emissions
0,94 kg
Climate contribution
EUR 0,12

Product dimensions

Height
240 mm
Width
160 mm
Weight
853 g

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30-day right of return if unopened
24 Months statutory warranty
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