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Theorien des Computerspiels

German, Benjamin Beil, Britta Neitzel, Gamescoop, Jochen Venus, Philipp Bojahr, Thomas Hensel, Timo Schemer-Reinhard, 2012
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Product details

The computer game has evolved in recent years into a medium that exemplifies the use of digital technologies and the establishment of new media trends. The young discipline of Game Studies seeks to understand the peculiarities of this constantly renewing medium and develops as dynamically as its subject of research. This introduction presents key areas of computer games and game theory: the volume discusses the specific genre conventions of computer games, the status of images and interfaces, the experiences and involvement of players, as well as special effects of disruption. With a set of analytical perspectives and methods closely related to the material, this introduction provides a comprehensive picture of the medium and its science.

Key specifications

topic
Language & Literature
Language
German
Author
Benjamin BeilBritta NeitzelGamescoopJochen VenusPhilipp BojahrThomas HenselTimo Schemer-Reinhard
Year
2012
Number of pages
212
Book cover
Paperback

General information

Item number
7552325
Publisher
Junius
Category
Reference books
Release date
25.10.2012

Book properties

topic
Language & Literature
Language
German
Author
Benjamin BeilBritta NeitzelGamescoopJochen VenusPhilipp BojahrThomas HenselTimo Schemer-Reinhard
Year
2012
Number of pages
212
Edition
1
Book cover
Paperback

Voluntary climate contribution

CO₂ emissions
0,26 kg
Climate contribution
EUR 0,12

Product dimensions

Height
170 mm
Width
118 mm
Weight
236 g

14-day cancellation right
30-day right of return if unopened
24 Months statutory warranty
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