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The Tetris Effect

English, Dan Ackerman, 2016
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Product details

The definitive story of a game so great, even the Cold War couldn’t stop it. Tetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product that has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space?

A quiet but brilliant young man, Alexey Pajitnov, had long nurtured a love for the obscure puzzle game pentominoes and became obsessed with turning it into a computer game. Little did he know that the project he labored on alone, hour after hour, would soon become the most addictive game ever made.

In this fast-paced business story, reporter Dan Ackerman reveals how Tetris became one of the world’s first viral hits, passed from player to player, eventually breaking through the Iron Curtain into the West. British, American, and Japanese moguls waged a bitter fight over the rights, sending their fixers racing around the globe to secure backroom deals, while a secretive Soviet organization named ELORG chased down the game’s growing global profits. The Tetris Effect is an homage to both creator and creation, and a must-read for anyone who’s ever played the game—which is to say everyone.

Key specifications

Language
English
Author
Dan Ackerman
Year
2016
Number of pages
272
Book cover
Hard cover

General information

Item number
70595814
Publisher
Publicaffairs
Category
Guidebooks
Manufacturer No.
9781610396110
Release date
22.5.2026

Book properties

Language
English
Author
Dan Ackerman
Year
2016
Number of pages
272
Book cover
Hard cover

Voluntary climate contribution

CO₂ emissions
0,25 kg
Climate contribution
EUR 0,12

14-day cancellation right
30-day right of return if unopened
24 Months statutory warranty
Legal concerns

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Reviews & Ratings

Statutory warranty score

How often does a product of this brand in the «Guidebooks» category have a defect within the first 24 months?

Source: Galaxus
  • Publicaffairs
    Not enough data
  • 1.Allegria
    0 %
  • 1.Arbor
    0 %
  • 1.Aris
    0 %
  • 1.Ariston
    0 %

Statutory warranty case duration

How many working days on average does it take to process a warranty claim from when it arrives at the service centre until it’s back with the customer?

Source: Galaxus
  • Publicaffairs
    Not enough data
  • 1.Dorling Kindersley
    0 days
  • Abrams & Chronicle
    Not enough data
  • Adac
    Not enough data
  • Albin Michel
    Not enough data

Return rate

How often is a product of this brand in the «Guidebooks» category returned?

Source: Galaxus
  • Publicaffairs
    Not enough data
  • 1.Allen & Unwin
    0 %
  • 1.Anaconda
    0 %
  • 1.Bertelsmann C.
    0 %
  • 1.Bluebird
    0 %
Source: Galaxus