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Physics for JavaScript Games, Animation, and Simulations

English, Adrian Dobre, Dev Ramtal, 2014
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Product details

Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? "Physics for JavaScript Games, Animation, and Simulations" teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creating effects such as sparks or smoke. The book addresses the key issue of balancing accuracy and simplicity in your games and simulations, and the final chapters provide you with the information and the code to make the right choice for your project. "Physics for JavaScript Games, Animation, and Simulations" assumes you have a basic knowledge of JavaScript and HTML5. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything.

Key specifications

topic
Mathematics & Natural Sciences
Language
English
Author
Adrian DobreDev Ramtal
Year
2014
Book cover
Paperback

General information

Item number
7747520
Publisher
Springer
Category
Reference books
Release date
14.2.2018

Book properties

topic
Mathematics & Natural Sciences
Language
English
Author
Adrian DobreDev Ramtal
Year
2014
Book cover
Paperback

Voluntary climate contribution

CO₂ emissions
0,35 kg
Climate contribution
EUR 0,12

Legal Notice

Product Safety

14-day cancellation right
30-day right of return if unopened
24 Months statutory warranty
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