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Practical GameMaker Projects

English, Ben Tyers, 2018
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Product details

Make 10 simple, casual games and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and they are great for playing on your PC or exported to HTML5 or Android. Each game in Practical GameMaker Projects has its own chapter that explains the process of making the game, along with sketches, screenshots, coding, explanations, and tips. For each game, there is a YYZ project file of the completed game that is ready to load and play. All resources are available so you can make the game as you follow along in the book. Each chapter has an introduction that explains the aim of the game, followed by a design and coding section that covers the coding of the game. You are free to re-use code in your own projects, both free and paid. At the end of each chapter, there is a things-to-try page that gives you five things.

Key specifications

topic
Technology & IT
Language
English
Author
Ben Tyers
Year
2018
Number of pages
275
Book cover
Paperback

General information

Item number
8813440
Publisher
Springer
Category
Reference books
Release date
22.12.2018

Book properties

topic
Technology & IT
Language
English
Author
Ben Tyers
Year
2018
Number of pages
275
Book cover
Paperback

Voluntary climate contribution

CO₂ emissions
0,5 kg
Climate contribution
EUR 0,12

Legal Notice

Product Safety

14-day cancellation right
30-day right of return if unopened
24 Months statutory warranty
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