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Games | Game Design | Game Studies

English, Czauderna Freyermuth, Gundolf S., 2015
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Product details

How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies. With contributions by André Czauderna, Nathalie Pozzi, and Eric Zimmerman.

Key specifications

topic
Social sciences
Language
English
Author
Czauderna FreyermuthGundolf S.
Year
2015
Book cover
Paperback

General information

Item number
25456673
Publisher
Transcript
Category
Reference books
Release date
4.5.2023

Book properties

topic
Social sciences
Language
English
Author
Czauderna FreyermuthGundolf S.
Year
2015
Book cover
Paperback

Voluntary climate contribution

CO₂ emissions
0,5 kg
Climate contribution
EUR 0,12

Product dimensions

Width
146 mm

14-day cancellation right
30-day right of return if unopened
24 Months statutory warranty
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