Your data. Your choice.

If you select «Essential cookies only», we’ll use cookies and similar technologies to collect information about your device and how you use our website. We need this information to allow you to log in securely and use basic functions such as the shopping cart.

By accepting all cookies, you’re allowing us to use this data to show you personalised offers, improve our website, and display targeted adverts on our website and on other websites or apps. Some data may also be shared with third parties and advertising partners as part of this process.

Will we no longer need our own console for games like "Cyberpunk 2077"?
Background information

A subscription rather than a console: is streaming the future?

Philipp Rüegg
6.7.2018
Translation: machine translated

We hear that Google wants to launch its own streaming-based gaming platform. Sony and Microsoft are reportedly thinking of doing the same. Are the days of classic consoles over, or is the idea still too abstract?

How Google wants to revolutionise the video game industry

Google has also gained valuable experience in the world of video games with "Pokémon Go" and, before that, with "Ingress". Niantic, the studio responsible, began as an in-house start-up before spinning off from Google in 2015. By hiring Phil Harrison in January, a former Playstation and Xbox executive and one of the industry's veterans, Google has also made its intentions clear.

Google is not alone

Not much is known yet about Sony's intentions, but compared to the competition, the Japanese already have a games streaming service. It's called Playstation Now and offers more than 650 games from the PS2 era to the PS4. Not only can you play these games on the PS4 without installation, you can also play them on your PC. In particular, the company has this know-how thanks to its takeover of Onlive; one of the first companies to attempt video game streaming.

The success of game streaming requires that we no longer depend on physical media. With EA Play or Xbox Pass, Netflix-type services are already available for games. Digital purchases have already been part of PC gamers' daily lives for a long time, and console purchases are also growing every year.

Four major problems

Music for the future

If Google or anyone else is seriously considering a streaming-based console or gaming platform, they'll be faced with a difficult task. At least assuming it's real console and PC games that need to be streamed, not mobile games. With the current infrastructure, both on the manufacturer and consumer side, the conditions are only partially met.

There also remains the question of player acceptance. How will games be exchanged? The PS5 and Xbox Two will probably just be two classic consoles. A hybrid form would be conceivable, after all, the PS4 already does this. And as Google is notorious for abandoning some of its projects, we shouldn't get our hopes up too high either.

Header image: Will we no longer need our own console for games like "Cyberpunk 2077"?

21 people like this article


User Avatar
User Avatar

As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


Background information

Interesting facts about products, behind-the-scenes looks at manufacturers and deep-dives on interesting people.

Show all