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David Lee / hattrick.org
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"Hattrick" - you can easily play this game for ten or twenty years

David Lee
22.2.2024
Translation: machine translated

I played the online football manager game "Hattrick" for ten years. Then I took a break for ten years. I've been back in the game for a good year now. A tribute to the eternal online game.

In 2003, I signed up for "Hattrick". A free online game that I found out about from colleagues. The game is about managing a football club. You buy and sell players, train them, make a line-up, expand the stadium, promote young talent, sign contracts with sponsors and write press releases. The game is predominantly text-based, with only very rudimentary graphics - in the form of player faces, for example.

The first game of my club takes place on 14 June 2003. Although the performance in midfield is categorised as "catastrophic" by experts, we win 6:1. The first goal is scored by a player named Manuel Habenichts after just seven minutes.

At the time, I didn't realise that "Hattrick" would change my life.

But for the next ten years, I spend an absurd amount of time playing this game. It's in real time, there are always league games on Saturdays. I follow them live - in other words, I watch as new text modules gradually trickle into the match report. Even that doesn't always work, as the "Hattrick" servers are often overloaded.

I'm losing my grip on the ground

I talk about "my fans" without an ironic undertone - but I only mean the virtual fans of my virtual club. When I'm on holiday, my biggest worry is that I won't be able to find an internet café to enter the line-up for the next league game. At home, I sometimes set my alarm clock to 3.30 a.m. to buy an interesting player from the Dominican Republic on the transfer market. The purchase works like an online auction - with a deadline.

Selicious fascination

I've been playing "Hattrick" again for a good year now. Because the game still exists. Created in Sweden in 1997, it is one of the oldest online games ever, even older than Google. So it's not surprising that it's text-based.

How is this possible?

Like a houseplant

"Hattrick" is an extremely slow and long-term game. A friend of mine compared it to a houseplant. You have to water it from time to time, maybe fertilise it or repot it, but first and foremost you need patience: the plant doesn't grow any faster if you pull on it. It's the same with the football club you build up over the years. There's only so much you can do. Excessive activism, for example in the transfer market, can even be harmful.

Players get better every week through training - but only a little bit and only if they have played in the right position. As they get older, their ability to learn decreases and at some point they even get worse. In addition, injuries heal slowly or not at all. This is where it is important to bring on young talent or buy them in good time.

Hattrick exudes a charm all of its own. It was and is a game that doesn't take itself too seriously. This ranges from comic-like player faces to humorous match reports and completely crazy fans. In my opinion, this also includes the high random component, which is a thorn in the side of many ambitious players.

The way Hattrick comes across encourages many players to make jokes. There are many opportunities for this. Some live out their creative talent by constantly designing new logos, others engage in verbal battles via press releases. You can give your stadium and fan club funny names that are easily recognisable. Unfortunately, none of this is used as intensively today.

Exhausting yourself to the limit

With the tactic of playing without defence, I was frighteningly successful. I made it into the second-highest league - which meant I was at times one of the top 40 out of 40,000 players in Switzerland at the time. The tactics I used were labelled "pig tactics" because many managers saw them as cheaply exploiting a weakness in the game's design. It is no longer possible in this form today.

Difficult for new users

Originally, "Hattrick" was easy to understand straight away. It was a simple game, at least on the surface. The underlying mechanisms - such as how the match engine works - had to be explored first. That was exciting.

After a good year, I'm still enjoying the game, even if I still don't stand a chance against the teams that have been playing for much longer. I'm happy about something else: my self-trained goalkeeper has surprisingly made it into the Senegal U21 national team.

Header image: David Lee / hattrick.org

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My interest in IT and writing landed me in tech journalism early on (2000). I want to know how we can use technology without being used. Outside of the office, I’m a keen musician who makes up for lacking talent with excessive enthusiasm.


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