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Michelle Brändle
Review

"Jurassic World Evolution 3" played: my journey to the dinosaurs with minor incidents

Michelle Brändle
21.10.2025
Translation: machine translated

In Jurassic World Evolution 3, I give dinosaurs a (new) home and breed deceased species thanks to the science of genetics. Is such a mission doomed to failure?

No wonder, there are already discussions between my three main characters Cabot Finch, Kira Chang from DIN (Dinosauroer Integration Network) and the critically minded mathematician Dr Ian Malcolm. You may recognise the latter from the Jurassic Park universe. I like him.

Even without instruction from these characters, their attitudes are quickly made clear. That's why Dr Malcolm is sceptical when the dinos break out so quickly. Finch reassures him: «See how quickly we got a situation like this under control? That means only good things». As in every Jurassic Park story, the Dr Malcolm in me knows: this can only go wrong.

My first campaign: the tasks are varied

For my review, I decided to focus on the campaign mode. This takes place after the events of «Jurassic World: A New Age». Other options include a challenge mode, sandbox mode and a workshop where you can download other players' creations.

I have to mention up front that I haven't played either of the two previous games and am diving into Jurassic World fresh, happy and naive.

In total, there are three overarching, relatively self-explanatory goals for the facility:

  • Entertainment
  • Animal welfare
  • Safety

I can always choose between three sub-goals, which give me points for achieving these overall goals - and of course money. For example, a certain number of visitors, revenue per minute or building a better infrastructure in the park.

Breeding baby dinosaurs is my highlight

For an exciting park, you need cool dinosaurs, of course. In addition to the existing ones, I have the opportunity to have fossils collected and researched on expeditions. I can then synthesise them, create eggs and hatch dinosaurs. Dr Malcolm is not the only one who is concerned about this project. Artificially breeding dinosaurs and tampering with nature has never been a good thing in the Jurassic universe.

However, the latest incentive makes me quickly forget my negative thoughts: Babydinos! For the first time in the game series, I can hatch young animals from eggs. They are not quite as small as I thought they would be, but they are still very cute. A total of 80 different animals should be possible to make the park as popular as possible. Of course, I need males and females in the enclosure and a nest that matches the species.

This sounds simple if everything is available. But if there are no males of a dinosaur species in the world, I have to instigate my scientists to produce them synthetically. While the herbivores lead a cosy family life in the enclosure, I have great respect for the carnivores.

This constant tension between breeding/care and the threat of chaos makes «Jurassic World Evolution 3» a real survival management game.

Visitors need just as much care

It's not just the dinos that need enough food, attention and a nice environment, my visitors also want their needs met. Initially, they took a back seat and I was able to focus on the Roawrs. But now they want a fancy viewing platform to admire them.

I enjoy recruiting different scientists for my goals. Although the research into new restaurants by geneticists and the like makes no sense thematically, this mechanic serves as a central resource and time management system that forces me to prioritise wisely.

At first, it seems as if I can determine my own focus and concentrate on discovering as many dinosaur species as possible. However, I need enough money and other resources to do this. I quickly realise that everything is interdependent and needs to be done in the right order.

Different parks for more variety

Expeditions: research, research, research

Expeditions are an item on the agenda that has already been mentioned. I also need my valuable scientists for this. I send them to excavation sites all over the world. Of course, I can't go with them, but when they return, I get fossils and valuable artefacts that I can sell.

Dino photographer for pocket money thanks to successful graphics

Every time an animal hatches, whether artificially or through the mating of two dinosaurs, I'm as happy as a little child. To make the most of the moment, I drive myself into the enclosure in a ranger car and take some nice photos. With pterosaurs, however, I have to use a drone as I can't get into the enclosure with the cars. The reward is great: I get a generous remuneration for good photos.

After a few hours of playing, I still can't get enough of the view of the dinosaur world. Whether it's hatching babies or furious apha battles, I like to simply watch the dinos between my tasks.

I can't wait to see what other tasks and catastrophes await me and whether the mission to bring the dinosaurs safely back to our world will finally succeed this time. But the next storm is already waiting ...

The game was provided to me by Frontier. It will be available from 21 October for PC and Xbox

In a nutshell

Breeding dinosaurs in beautiful surroundings: I love it!

"Jurassic World Evolution 3" offers a captivating mix of park Management and the nerve-wracking handling of prehistoric animals. The introduction of baby dinosaurs as a highlight and the diverse tasks in different parks provide variety and always keep me on my toes as a player.

While the game principle of research, breeding and infrastructure management works well and impresses with its successful graphics, I would like to see more personal information about the visitors and a less rigid dependency on progress.

Overall, it's an entertaining building game for fans of the genre, where the next eruption or storm always provides an exciting surprise.

Pro

  • Baby dinosaurs at last
  • Variety through different parks
  • Captivating Management thanks to various entertainment, animal welfare and safety objectives
  • Detailed and realistic graphics without negatively impacting performance
  • Active gaming experience thanks to the threat of dinosaur outbreaks

Contra

  • No personalised visitor information
  • Rigid dependence on progress
  • Time display missing
Header image: Michelle Brändle

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In my world, Super Mario chases Stormtroopers with a unicorn and Harley Quinn mixes cocktails for Eddie and Peter at the beach bar. Wherever I can live out my creativity, my fingers tingle. Or maybe it's because nothing flows through my veins but chocolate, glitter and coffee. 


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