Your data. Your choice.

If you select «Essential cookies only», we’ll use cookies and similar technologies to collect information about your device and how you use our website. We need this information to allow you to log in securely and use basic functions such as the shopping cart.

By accepting all cookies, you’re allowing us to use this data to show you personalised offers, improve our website, and display targeted adverts on our website and on other websites or apps. Some data may also be shared with third parties and advertising partners as part of this process.

Review

Kingdom Eighties review: a lovely 80s pixel adventure allergic to handholding

Philipp Rüegg
26.6.2023
Translation: Patrik Stainbrook

The Kingdom series travels to the 80s, but stays true to the gameplay. The micro-building strategy game offers casual fun – if you read the tutorial.

I’ve already restarted the campaign ten times. I never get any further than I did on my first try. Already on night one, purple monsters, the Greed, storm my base. They steal my equipment and my heirloom, the Crown. That’s game over in the Kingdom series. There are already two of them, or three if you count the remake New Lands. I’ve played all of them, but never made it very far. It looks like more of the same with Kingdom Eighties for PC.

How odd, the gameplay loop seems so simple. I take on the role of a camp leader, simply called The Leader. I explore flat, two-dimensional levels with him or her – you can’t really tell who it is under the hoodie. The base, which is located centrally, is my starting point. It doesn’t take long to cycle to the edge of a level on my bike. Most of the time, I then need to rush back as quickly as possible, because at night, eerie creatures emerge from portals.

Kids rule!

As I can’t fight myself, I hire kids to cut down trees and build defences for me. Yep, kids. This ain’t your usual summer camp. But as opposed to other strategy games, I don’t select buildings from a menu or click on people and give them orders. Any interaction is done by placing coins in the appropriate place. Three coins to the hammer vendor buys a hammer for my builder. Two coins and my Archer gets a bow. Also for two coins, I can build a rudimentary wall.

Wait, what does that say?

Now, all of a sudden, little builders with yellow helmets scurry around to carry out my construction orders. Meanwhile, green-masked archers hunt game and defend my kingdom against invaders. Now the game can truly begin.

Each level has a goal. The first one has me recovering a stolen canoe from the Greed. In return, I gradually expand my sphere of influence. There are always interesting things to discover along the way. If I repair an abandoned arcade for four coins, the kids will start gaming there. And I can make a regular income off of them.

My bike gang

Entertaining gameplay, beautifully packaged

Kingdom Eighties offers fun times wrapped in a dreamy retro pixel design. I can’t get enough of reflections in the water, and the synthwave soundtrack just makes me bob along. If, unlike me, you actually pay close attention to the ultra-short tutorial, the gameplay loop is easy to get the hang of. I only sometimes wish I had a little better understanding of what I can spend my coins on.

Too much complexity isn’t necessary anyway. After all, the fun consists more of discovering the lovingly designed levels, which have many little surprises in store. Expanding the base is motivating and I enjoy watching the kids scurry around work. If you’re up for an easily digestible 80s trip, you can’t go wrong with Kingdom Eighties.

Kingdom Eighties is available for PC and was provided to me by Raw Fury.

12 people like this article


User Avatar
User Avatar

As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


Review

Which films, shows, books, games or board games are genuinely great? Recommendations from our personal experience.

Show all

These articles might also interest you

  • Review

    Brutal, bloody and brilliantly tough: Ninja Gaiden 4 review

    by Domagoj Belancic

  • Review

    Pleasure and frustration go hand in hand in origami platformer Hirogami

    by Kevin Hofer

  • Review

    Dark, gripping and simply unbelievably good: "The Drifter" tested

    by Philipp Rüegg