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Lost Records: Bloom & Rage Part 1 has me thinking the 90s really were awesome

Kevin Hofer
18.2.2025
Translation: Katherine Martin

With Lost Records: Bloom & Rage, developer Dontnod has captured that same soothingly melancholy vibe that I loved in Life is Strange. Unfortunately, I’ll need to wait two months to come to my final verdict, as the game’s being released in two parts.

In these first few minutes, the strengths of Lost Records: Bloom & Rage are already apparent. The dialogue portrays the game’s multilayered characters beautifully. Rather than shoving their character traits right under your nose, the dialogues use careful exposition. From listening to the mother, you can figure out that Swann leads a lonely life, getting most of her affection from cats.

The story of Part 1 is told in an exciting way, and kept alive as a result of the game’s great characters. You see the game’s few plot twists coming, but thanks to the strong cast, it doesn’t matter too much. The fantastic setting also contributes to that feeling of a magical summer in the 90s.

The 90s were kinda cool after all

Stranger Things reconciled me with the 80s. Now, Lost Records: Bloom & Rage has done the same with the 90s. I never thought I’d consider the 90s groovy. Being born in 1983, most of my childhood and adolescent memories stem from that decade. And until now, I wasn’t particularly fond of them.

The diner in 2022 is brilliantly designed too. At the entrance, you’re greeted with face masks and hand sanitiser – items more commonplace in 2022 than they were today. There’s a notice board with information on the latest goings-on in Velvet Cove. Songs that take Swann right back to 1995 are playing on the radio.

Despite the fantastic setting, there’s still one downer in my view: the performance.

High performance requirements and pop-ins

I like the art style in Dontnod games. That being said, the games aren’t exactly known for their graphical splendour. And Lost Records: Bloom & Rage is no exception. This makes the game’s resource requirements all the more astounding.

When I watched the trailers, I was pleased to see that the characters’ lips were finally moving in time with the audio (at least in the English-language versions). However, that’s not actually the case in reality. At times, this looks pretty weird. Plus, the main characters’ movements occasionally come across as awkward and wooden.

Since I actually like the art style, that’s a real pity. As is always the case with Dontnod games, the first-class soundtrack deserves a special mention. As do the well-executed voiceovers. I like the voices of the main characters. The only one that fails to win me over is Corey’s – it’s delivered too theatrically. However, since he doesn’t speak too often, it’s no big deal.

Nothing revolutionary in terms of gameplay

Like Life is Strange, Lost Records: Bloom & Rage doesn’t have many gameplay elements. In contrast to the former, Swann doesn’t even have supernatural powers. Instead she has her camera, which she can take out at any time. You can use it to film story-related things, but also capture animals and landscapes and cut short clips from them. This is fun, but optional.

Apart from that, your interactions are limited to the various dialogue options and examining objects. You gain new options by looking around, then asking specific questions about the object. There’s often a limited amount of time to choose a particular option. Or you can decide to say nothing at all. Depending on the answer or question, the relationship with your friends changes – in both the past and the present.

In this respect, the game doesn’t revolutionise the plot options typically offered in an adventure game. The cool thing, however, is that you can do different things in longer scenes set to music, like in Life is Strange. You can screech or blow the petals off a dandelion, for example.

My tentative verdict: a must for adventure fans

The first instalment of Lost Records: Bloom & Rage impresses with great characters, an exciting story, a cool art style and a catchy soundtrack. It also achieves something I’d never have thought was possible: it’s made me like the 90s again. For that reason alone, it’s a must-play for all adventure fans.

It doesn’t really offer anything new in terms of gameplay, but fans of the genre won’t be put off by that. However, the high performance requirements might be a downer for anyone playing the game on a PC. The occasionally clunky animations and numerous pop-ins are drawbacks too.

Personally, I’m most annoyed by the fact I’ll have to wait two months for the second instalment. By then, I’ll definitely need to repeat Part 1 to get back into the story. With this in mind, I’d recommend you wait until Part 2 is released on 15 April.

Lost Records: Bloom & Rage will be available from 18 February on PlayStation 5, Xbox Series X/S and PC. The PC version of the game was provided to me by Dontnod for testing purposes.

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