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Review

Movie review: «Uncharted» not as bad as expected

Luca Fontana
16.2.2022
Translation: Jessica Johnson-Ferguson

It’s a project that was «only» 14 years in the making: «Uncharted». The film based on the eponymous video game series aims to please with Tom Holland and Mark Wahlberg in the leading roles. And it does! Much to my surprise.

Nobody dared to hope for this anymore. Not after several postponements and five directors throwing in the towel. But good things come to those who wait. Already back in 2008, just one year after the first game about the treasure-seeking thug was released, video game developer Naughty Dog was planning a movie adaptation with Sony. Fast forward 14 years and the project, which was considered unfilmable for a while, has just become reality.

Uncharted has hit the silver screen. And it’s not half as bad as I thought it would be. Quite the opposite, in fact!

What’s Uncharted all about?

Nathan aka Nate and Sam Drake are more than mere orphans. They’re said to be descendants of the infamous pirate Sir Francis Drake. Unsurprisingly, both adolescents have not only developed a fondness for history but a penchant for disobeying rules, too. Such as when they break into a museum but get caught. Sam, the older of the two, must face the consequences and is forced to leave the home where they both live. Without Nate.

Years later, Nate (played by Tom Holland) is working as a bartender in New York. He also happens to be an exceptionally good thief. At least until he crosses paths with an even more talented one: Victor «Sully» Sullivan (Mark Wahlberg). Not only does he want to hire Nate for his next big coup, he also seems to know an awful lot about his past. And his brother. But how? It’s a mystery. A mystery Nate can’t resist.

This is where the adventure begins.

The emancipation of a movie

It’s a successful concept that spawned three sequels and several remasters and spin-offs.

The fact that this from-the-screen-to-the-game-console concept was translated back to the screen is nothing short of ironic. As usual, there’s also that existential question that arises: if the game is already so cinematic, why bother making a movie?

It’s hard to say how this will affect viewers. It all depends on your point of view. Or on your expectations. What’s a fresh reinterpretation to some is just poor imitation to others. Personally, I’m on team reinterpretation. Not least because the filmmakers treated the source material with love and respect. There’s proof of this in shape of numerous hidden Easter Eggs that catch the eye of those who look carefully enough.

A textbook action-packed adventure movie

No doubt, the best bits in Uncharted are when Nate and Sully dig their way through caves, crypts and ancient churches – solving the same little puzzles that opened door after door, tomb after tomb and gate after gate. Just like they did in the games.

It’s precisely these moments that carry the film, in my opinion. They occasionally make me forget that Uncharted isn’t a new movie franchise but a game adaptation. Obviously, it hasn’t reinvented the adventure movie, but that doesn’t bother me. And, yes, Uncharted is just shallow entertainment that’s soon forgotten. But it’s solid entertainment.

Verdict: forget the game exists

Whether you enjoy the reinterpreted characters or not, you won’t get bored watching Uncharted. Especially in times of superhero-saturated cinema, a movie from the action and adventure genre feels like a breath of fresh air. Perhaps this is another reason why I have so much love for Uncharted.

Sure, none of this is innovative. However, it’s all highly entertaining. The sooner you manage to stop comparing the game to the movie, the sooner you’ll realise that Uncharted is somewhat shallow and forgettable, but a very enjoyable adventure movie. «Keep ‘em coming,» Sully says at one point in the film.

I couldn't agree more. Especially with an after-credit scene like that.


«Uncharted» is in cinemas from 17 February. Runtime: 116 minutes.

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I'm an outdoorsy guy and enjoy sports that push me to the limit – now that’s what I call comfort zone! But I'm also about curling up in an armchair with books about ugly intrigue and sinister kingkillers. Being an avid cinema-goer, I’ve been known to rave about film scores for hours on end. I’ve always wanted to say: «I am Groot.» 


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