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Review

Final Fantasy VII: Ever Crisis fails due to gacha and pay-to-win mechanics

Kevin Hofer
15.9.2023
Translation: Patrik Stainbrook

With the mobile game Final Fantasy VII: Ever Crisis, Square Enix is promising the entire Final Fantasy VII experience in one package. The game itself is great, the gacha mechanics less so.

Ever Crisis is the perfect casual Final Fantasy fix

The three previously released stories aren’t yet fully included in Ever Crisis. They’re told in chapters, with new ones to be added monthly. The plot is basically the same as in the original games, but deviates slightly in insignificant places.

Gameplay tuned for mobile devices

Ever Crisis plays more like an interactive story. You don’t control the characters through dungeons much, which is good for a mobile game. You interact mainly in battles. This is where the Active Time Battle system comes into play. An activity bar fills up, once that’s done you can choose from various commands. In addition, you’ll be able to pick between characters and attack or defence positions.

This way, the battle system is a mix of the original Final Fantasy VII and the remake. Most of the battles are so short that I hardly have anything to do. Only in boss fights do I give more than one or two commands. Here the mobile battles are actually fun. If you don’t want to fight at all, you can simply activate Auto Battle mode.

At the end of battles, you get experience points and resulting level ups, as is usual for Final Fantasy. Of course, you’ll also receive items. This is where gacha mechanics come into play.

Confusing menus and pay to win

You can experience the stories in Ever Crisis for free. However, weapons that’ll make you progress in the story effectively have to be bought. You can gain the different currencies needed in the game or buy them with real money.

In addition, the menu navigation is so confusing I’d need a manual for it. All those menus in turn have even more submenus. And I constantly have to keep downloading new game files.

Pretty fun in truth, but…

The main idea of Ever Crisis appeals to me as a long-time Final Fantasy fan. Since becoming a dad, I don’t have the time for epic long role-playing games. Ever Crisis promises a short fix in between and will include the entire Final Fantasy VII compilation in the future.

The story is implemented quite successfully. Music, character models, atmosphere – I immediately feel at home. However, the flow of the game is constantly interrupted by pay-to-win and gacha mechanics. That’s annoying. I’d rather have a fixed-price model than engage in gambling. So I don’t know if I’ll continue to play the game.

If that doesn’t bother you, I can recommend Ever Crisis. If you love the Final Fantasy VII universe, you’ll feel right at home in the game. It’s also suitable for anyone wanting to catch up on the series. The narrative progresses at a faster pace, but still remains faithful to the originals.

Final Fantasy VII: Ever Crisis has been available since 7 September for Android and iOS

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